Monthly Archives: December 2012

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Designer’s Update December 2012

Thanks to the noble band of playtesters who gave of their time freely (and hopefully enjoyably) at Dragonmeet on 1st December. Some excellent playtesting here with players pushing the rules into places we had never seen them pushed before (Jacob being particularly creative in making the phased movement rules work to his advantage), coming up [...]

By | 2016-04-25T15:25:02+00:00 December 1st, 2012|Designer's Update|0 Comments

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